Chaos Many-Body Engine v03: A new version of code C# for chaos analysis of relativistic many-body systems with reactions

Published: 1 April 2013| Version 1 | DOI: 10.17632/3cmy9mb8hy.1
Contributors:
I.V. Grossu, C. Besliu, Al. Jipa, D. Felea, T. Esanu, E. Stan, C.C. Bordeianu

Description

Abstract In this paper we present a new version of the Chaos Many-Body Engine C# application (Grossu et al. 2012 [1]). In order to benefit from the latest technological advantages, we migrated the application from .Net Framework 2.0 to .Net Framework 4.0. New tools were implemented also. Trying to estimate the particle interactions dependence on initial conditions, we considered a new distance, which takes into account only the structural differences between two systems. We used this distance for impl... Title of program: Chaos Many-Body Engine v03 Catalogue Id: AEGH_v3_0 Nature of problem Chaos analysis of three-dimensional, relativistic many-body systems with reactions. Versions of this program held in the CPC repository in Mendeley Data AEGH_v1_0; Chaos Many-Body Engine v01; 10.1016/j.cpc.2010.04.015 AEGH_v2_0; Chaos Many-Body Engine v02; 10.1016/j.cpc.2012.01.009 AEGH_v3_0; Chaos Many-Body Engine v03; 10.1016/j.cpc.2012.12.012 AEGH_v4_0; Chaos Many-Body Engine v04.1; 10.1016/j.cpc.2013.12.024 AEGH_v5_0; Chaos Many-Body Engine v05; 10.1016/j.cpc.2014.06.014 AEGH_v6_0; Chaos Many-Body Engine v06; 10.1016/j.cpc.2015.04.027 This program has been imported from the CPC Program Library held at Queen's University Belfast (1969-2018)

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Computer Hardware, Software, Programming Languages, Computational Physics

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