Effect of connection induced upper body movements on embodiment towards a limb controlled by another during virtual co-embodiment
Published: 25 July 2022| Version 1 | DOI: 10.17632/3r53jcd7pc.1
Contributor:
Harin HapuarachchiDescription
The data are separated into folders for each participant dyad. DriftData folder contains the raw .csv data of Test1, Test2 and Test3 explained in the paper (see the memo.txt in each folder for more details). MotionData folder contains the target positions and position of each bone of the joint avatar as well as each participant at each frame at a frame rate of 90fps. (see memo.txt in the folder for details) Questionnaire folders contain .xlsx files with two tabs (Tied_Condition, and Separated_Condition) each including the participants' answers for Questions Q1-Q8 in a 7 point Likert scale. Ownership and agency results for each participant also can be found in these .xlsx files.
Files
Institutions
Toyohashi Gijutsu Kagaku Daigaku
Categories
Virtual Reality, Psychophysics