Acceptance and Gamification Model of the VisiOn EU Project Case Study: Gamification for Privacy Requirements Modeling

Published: 15 January 2020| Version 4 | DOI: 10.17632/6s4c87c494.4
Federico Calabrese,
Luca Piras,
Paolo Giorgini


These models made through the use of Agon Framework define the various models that allow to make the final version of the system taken in reference as a gamification solution on the STS-Tool system within of the european project VisiOn. The 4 fields contain the figures of the models obtained during the case study, for each field and each figure there is a description of what they do.



Universita degli Studi di Trento Dipartimento di Ingegneria e Scienza dell'Informazione


Software Engineering, Requirement Engineering, Acceptance-Based Approach, Gamification, Privacy