Augmented Reality Research in History Education: A Bibliometric Analysis
Description
The paper "Augmented Reality Research in History Education: A Bibliometric Analysis" presents a thorough assessment of the growing discipline of augmented reality (AR) in historical education. It underlines how AR is transforming traditional teaching approaches by creating interactive and immersive learning environments that let students engage more closely with historical information. This artistic technique helps pupils to find more understandable and fascinating abstract historical concepts, therefore solving their educational challenges.
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Steps to reproduce
Choosing a specific but broad research topic, such "Augmented Reality History Education," marks the first step in replicating a bibliometric article. Once the topic is decided upon, locate relevant keywords and then do a literature search utilizing trustworthy databases such as scopus database. The search results are acquired and cleaned of duplicates and unnecessary data before additional processing using bibliometric tools such Biblioshiny by R Studio for network analysis and data visualization. The next stage is interpreting the results of the analysis—including publication trends, often occurring keywords, and author or institution-based cooperation. The document is then set up to comprise an introduction, methods, findings and discussion along with a conclusion stressing the main topics of interest. Following evaluation for accuracy and completeness, the paper is ready for publishing in the relevant journal.