Code C# for chaos analysis of relativistic many-body systems with reactions

Published: 1 April 2012| Version 1 | DOI: 10.17632/tcxggyh4y8.1
I.V. Grossu, C. Besliu, Al. Jipa, E. Stan, T. Esanu, D. Felea, C.C. Bordeianu


Abstract In this work we present a reaction module for "Chaos Many-Body Engine" (Grossu et al., 2010 [1]). Following our goal of creating a customizable, object oriented code library, the list of all possible reactions, including the corresponding properties (particle types, probability, cross section, particle lifetime, etc.), could be supplied as parameter, using a specific XML input file. Inspired by the Poincaré section, we propose also the "Clusterization Map", as a new intuitive analysis method ... Title of program: Chaos Many-Body Engine v02 Catalogue Id: AEGH_v2_0 Nature of problem Chaos analysis of three-dimensional, relativistic many-body systems with reactions. Versions of this program held in the CPC repository in Mendeley Data AEGH_v1_0; Chaos Many-Body Engine v01; 10.1016/j.cpc.2010.04.015 AEGH_v2_0; Chaos Many-Body Engine v02; 10.1016/j.cpc.2012.01.009 AEGH_v3_0; Chaos Many-Body Engine v03; 10.1016/j.cpc.2012.12.012 AEGH_v4_0; Chaos Many-Body Engine v04.1; 10.1016/j.cpc.2013.12.024 AEGH_v5_0; Chaos Many-Body Engine v05; 10.1016/j.cpc.2014.06.014 AEGH_v6_0; Chaos Many-Body Engine v06; 10.1016/j.cpc.2015.04.027 This program has been imported from the CPC Program Library held at Queen's University Belfast (1969-2018)



Computer Hardware, Software, Programming Languages, Computational Physics