HOK Esports Athletes Questionnaire: Professional Gaming Experience and Psychological Well-being
Description
Data was collected from 208 elite male esports players competing in the Honor of Kings (HOK) professional league (KPL) and national championship in China. This cross-sectional survey data were used to examine how professional gaming experience (PGE) shapes players’ psychological well-being (PWB) through a parallel mediation model of fragile inner-self, mental toughness, and physical health, while accounting for the protective effects of social support and sleep quality. The original sample included 229 responses; 21 invalid responses (due to failed attention checks or completion times under 3 minutes) were removed to yield the final sample of N=208. The dataset includes the cleaned survey data (CSV format) and the Hayes PROCESS macro output for the mediation analysis.
Files
Steps to reproduce
Copy the Syntax Codes: For Model 1: PROCESS y=PERMA /x=PGEyear /m=PH MT FIS /decimals=F10.4 /total=1 /longname=1 /boot=5000 /model=4. For Model 2: PROCESS y=PERMA /x=PGEyear /m=PH MT FIS /cov=SS SQ /decimals=F10.4 /total=1 /longname=1 /boot=5000 /model=4.
Institutions
- Boston UniversityMassachusetts, Boston
- Shanghai Jiao Tong UniversityShanghai, Shanghai
- University of NottinghamEngland, Nottingham