Sailfish: A flexible multi-GPU implementation of the lattice Boltzmann method

Published: 01-01-2014| Version 1 | DOI: 10.17632/vz6z9bkp44.1
Michal Januszewski,
Marcin Kostur


This program has been imported from the CPC Program Library held at Queen's University Belfast (1969-2018) Abstract We present Sailfish, an open source fluid simulation package implementing the lattice Boltzmann method (LBM) on modern Graphics Processing Units (GPUs) using CUDA/OpenCL. We take a novel approach to GPU code implementation and use run-time code generation techniques and a high level programming language (Python) to achieve state of the art performance, while allowing easy experimentation with different LBM models and tuning for various types of hardware. We discuss the general design principl... Title of program: Sailfish Catalogue Id: AETA_v1_0 Nature of problem GPU-accelerated simulation of single- and multi-component fluid flows. Versions of this program held in the CPC repository in Mendeley Data AETA_v1_0; Sailfish; 10.1016/j.cpc.2014.04.018