The effect of one hour smartphone gaming on blinking, ocular symptoms and tear film function in school-aged children

Published: 24 February 2022| Version 1 | DOI: 10.17632/zn64p6r992.1


Data set for prospective intervention study where 36 children aged 6–15years (20M:25F) played games on a smartphone continuously for one hour. Symptoms (SANDE, IOSS, NRS) and tear film indices (lipid layer thickness, tear secretion and stability) were assessed at baseline and after gaming. Blink rate and interblink interval were measured using a wearable eye tracking headset, at baseline (during conversation) and continuously throughout gaming.

Files are not publicly available

You can contact the author to request the files


University of Tennessee Knoxville


Tear Film, Ocular Surface, Eye Blinks