Data set Gamification

Published: 29 September 2026| Version 1 | DOI: 10.17632/53hw73xtsn.1
Contributor:
Ayatulloh Michael Musyaffi

Description

The dataset contains survey-based quantitative data examining students’ Technostress, performance expectany, effort expectancy, AI Literacy and Behaviour Intention on learning performance.

Files

Categories

Education, Gamification

Licence