Acceptance and Gamification Model of the VisiOn EU Project Case Study: Gamification for Privacy Requirements Modeling
Published: 15 January 2020| Version 4 | DOI: 10.17632/6s4c87c494.4
These models made through the use of Agon Framework define the various models that allow to make the final version of the system taken in reference as a gamification solution on the STS-Tool system within of the european project VisiOn. The 4 fields contain the figures of the models obtained during the case study, for each field and each figure there is a description of what they do.
Universita degli Studi di Trento Dipartimento di Ingegneria e Scienza dell'Informazione
Software Engineering, Requirement Engineering, Acceptance-Based Approach, Gamification, Privacy