Build_PC: Mobile Augmented Reality for Supporting PC Hardware Learning with Low Mental Workload

Published: 10 November 2025| Version 1 | DOI: 10.17632/cmmfhj44zp.1
Contributor:
Santiago Criollo

Description

The use of emerging technologies such as Mobile Augmented Reality (MAR) in education has gained relevance, especially in technical areas such as PC hardware learning. However, a persistent problem is the cognitive load that these applications may impose on students, which could affect learning effectiveness and acceptance. This issue is crucial, as a high mental workload can lead to disengagement and lower knowledge retention. Previous studies have explored technological solutions for education, but in many cases failed to optimize cognitive load or generate a satisfactory learning environment. This study proposes a MAR application called Build_PC, designed for hands-on teaching of PC hardware. The NASA-TLX tool was used to evaluate the mental workload in 60 students, analyzing dimensions such as mental, physical, temporal, performance, effort and frustration level. The results show a low mental workload among students, suggesting that Build_PC achieves a balance between task complexity and interface usability. These findings have significant implications: the use of Build_PC in education enables effective, autonomous learning in a technologically advanced environment without imposing excessive mental workload. This supports MAR's potential as an effective and sustainable learning tool, particularly in contexts where access to physical laboratories is limited.

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Institutions

  • Universidad de Las Americas

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