The Role of Haptic Feedback in Simulated Social VR for Older Adults: Affective Experiences, Social Interaction, and Design Implications

Published: 25 August 2026| Version 2 | DOI: 10.17632/nvnkgd6c3z.2
Contributor:
Dezijian Zhou

Description

This reproducibility package accompanies Exploring older adults’ affective and interactional experiences of haptic feedback in a simulated social VR scenario. It includes R scripts for the reported questionnaire, sensitivity, temporal behavioural, figure, expert-descriptive, and inter-coder reliability analyses; public thematic and behavioural codebooks with aggregate coding frequencies; haptic implementation materials including the reference controller, feedback parameters, actuator index map, interaction-trigger mapping, and software–hardware configuration; questionnaire, demographic-variable, and de-identified allocation dictionaries; and aggregate source data supporting the manuscript’s tables, figures, descriptive expert findings, temporal analysis, recorded interaction observations, and sensitivity analyses. Participant-level questionnaire and demographic data, recordings, transcripts, coded meaning units, direct quotations, and participant identifiers are not included because they are ethically restricted.

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Psychology, Computer Communications

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