Data and Materials for: Embodied Input in Immersive Retail Technologies

Published: 13 May 2026| Version 1 | DOI: 10.17632/wfrb2cgw33.1
Contributor:
Jason DiPalma

Description

The project consists of two experimental studies examining how interaction modality in virtual retail environments influences consumer experience and spending-related outcomes.

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Institutions

Categories

Virtual Reality, Retail Marketing

Licence