Non-immersive virtual reality as a telerehabilitation protocol for motor performance in Cerebral Palsy
Published: 21 April 2025| Version 1 | DOI: 10.17632/xmtch97vp7.1
Contributors:
, , , , Íbis Ariana Peña de Moraes, , , Description
This study aimed to compare motor performance (accuracy and precision) in individuals with Cerebral Palsy (CP) and typically developed peers, and to evaluate changes over time during a 10-day home-based non-immersive virtual reality (VR) telerehabilitation protocol using the MoveHero game. A total of 38 individuals with CP (GMFCS levels I–V) and a control group participated. Each session involved three gameplay rounds per day. Motor performance was assessed using a coincident timing task (absolute error, variable error, and hits).
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Institutions
- University of Exeter
- Universidade de Sao Paulo
- Universidade Federal de Juiz de Fora
Categories
Virtual Reality, Motor Skills, Cerebral Palsy, Exercise Rehabilitation