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19 results
- Data for: Addressing resource deficiencies amongst consumers experiencing vulnerability: Retail hardship programsThis data consists of 20 project reports from the Commonwealth funded Low Income Earner Energy Efficiency Program (LIEEP) 2012 - 2015 funded by the Department of Climate Change (later known as the Department of Environment and Energy). These reports were publicly available on the Department of Environment and Energy website until the end of 2019 when they were removed.
- Dataset
- Mediated-moderated effects: High and low store image, brand awareness, perceived value from mini and supermarkets retail storesThis work was supported by the [Coordenação de Aperfeiçoamento de Pessoal de Nível Superior – Brasil (CAPES)] under Grant [Finance Code 001]; and [Conselho Nacional de Desenvolvimento Científico e Tecnológico] under Grant [Chamada MCTIC/CNPq Nº 28/2018 - Universal/Faixa C – number 409643/2018-1] and [Chamada CHAMADA MCTI/CNPQ/MEC/CAPES Nº 22/2014 – Ciências Humanas e Sociais].
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- Data for: Label design of wines promoted online: effects of perceived authenticity on purchase intentionsMaterial used for stats
- Dataset
- Data for: The Wegman’s effect: Restorative servicescapes and social interactionGrocery store data
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- Data for: Effort Justification for Fun Activities?: The Effect of Location-Based Mobile Coupons Using GamesBased on the effort justification explanation, this study tested whether consumers perceive the value of mobile coupons differently depending on how they received them. A 3 (activities to receive a coupon: none vs. online survey vs. game) x 2 (product type: hedonic vs. utilitarian) between-subject design experiment (N = 200) was conducted. Findings suggested that game condition, compared to others, resulted in a higher perceived coupon value. A significant conditional indirect effect was found such that games enhance positive affect especially when the product type was utilitarian, and enhanced positive affect results in further boosting the perceived coupon value.
- Dataset
- Data for: An exploration of the celebrity business venture and its appeal to fans and non-fansThe responses of Taiwanese consumers towards a Taiwan's celebrity brand
- Dataset
- Data for: Effects of online retailers’ after delivery services on repurchase intention: An empirical analysis based on customers’ past experience and future confidence with the retailerRaw data file in SPSS, collected for Effects of online retailers’ after delivery services on repurchase intention: An empirical analysis based on customers’ past experience and future confidence with the retailer
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- Data for: Exploring Different Airport Users’ Service Quality Satisfaction Between Service Providers and Air TravelersApplied structural equation model as well as CFA, EFA, and etc.
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- Data for: Exploring Different Airport Users’ Service Quality Satisfaction Between Service Providers and Air TravelersRaw data for the research
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- Data for: ‘You are where you shop’: Examining stereotypes about town center shoppersData set for the article entitled: ‘You are where you shop’: Examining stereotypes about town center shoppers. Please contact burak.tunca@fek.lu.se or burtunca@gmail.com for more information.
- Dataset
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